Usually, when one is confronted with the Unity engine logo during the opening sequence of a game, he/she may be seeing just an introductory splash-screen. However, the Unity logo is more than just an image, it is a digital embodiment of a coin flip. As whenever a title is created within the said engine, there is a fifty/fifty chance that the game in question will either be great, or an absolutely tragic. And while this ratio used to be much more soul-destroying just few years back, thanks to Steam Green light, it is still not perfect – not in the slightest. However, the balance between the good and bad, has created another issue, one related to the fact that the theoretical coin, at times, can land on its edge. And this can ultimately result in a title which is neither great or bad. A title just like the recently released Jettomero: Hero of the Universe.
Jettomero: Hero of the Universe, is a work of Ghost Time Games. And it is a third person perspective, space exploration game, within which, you as the titular Jettomero have to travel from one planet to another, in order to challenge monstrosities, which threaten the existence of human race. And at its core, the gameplay of the title boils down to flying in between planets and solar systems, and challenging ten different titans in combat. Which it self boils down to rather simple quick time events. In addition to the core gameplay, Jettomero: Hero of the Universe, also features a plethora of cosmetic parts for the protagonist, as well as comic strips, which have to be deciphered after each and every boss fight.
When it comes to the title at hand, it is incredibly important to describe it in detail. And that’s simply because there would be not much to write about, if one were to simply provide the reader with nothing more than a brief description. And this comes from the fact that Jettomero: Hero of the Universe, features a minute long gameplay loop, which is repeated for two hours straight, uninterrupted and unchanged. And what you’ll see on within the very first planet, will be exactly the same to what you’ll see on the very last. And, if you ever decide to pick Jettomero: Hero of the Universe up, on any platform, it is likely that you’ll grow tired of it before you even finish exploring the very first solar system.
To put it bluntly, Jettomero: Hero of the Universe, is nothing more than a monotonous and tedious experience. As it simply lacks variety within all of its departments. And while its visuals are rather charming, as they resemble a 3D embodiment of a comic strip, they ultimately, just like the rest of the game, become dull within minutes. And that’s because the visual facade of the title, just like the gameplay, remains identical throughout, as no new models are added, and the color scheme patterns repeat ad infinitum. And while simplistic visuals and quirky animations may represent Jettomero: Hero of the Universe’s strongest points, they ultimately follow the rest of the title into the oblivion of depressive boredom.
No matter how one would try to spin it, there is simply no other way to say it. Jettomero: Hero of the Universe, is nothing more than excessively boring. At the best of times, it feels like a needles chore, which you are forced to do, in order to free yourself from this nightmare. But unfortunately, when Jettomero: Hero of the Universe is at its worst, it could put one to sleep – literally. And while the developer behind the title has made ”some” attempts at trying to spice up the title’s gameplay, through side objectives and minor adversaries, then such are literally too little, and too late. As all side objectives boil down to walking through clouds, burning forests, and rubble, whereas all the in-game minor antagonists can be simply ignored as the cannot harm the protagonist in any way.
Jettomero: Hero of the Universe, is by no means a bad game. It is not any way broken, or offensively poor, it is simply boring. And besides of it inconsistent framerate, there is nothing truly negative that could be said about it. And in a way, this is the biggest issue of Jettomero: Hero of the Universe. As there is simply nothing that could be said about it. And maybe if it was as broken as Honor_And_Duty:_Arcade_Edition, which was so poor that its title featured underscores instead of spaces, maybe then it would manage to capture the attention at least of those who like to experience the PlayStation trash first hand. But the problem lies within the fact that Jettomero: Hero of the Universe is much closer to titles such as the recently released Q.U.B.E 2, rather than the above-mentioned monstrosity, but it simply lacks the content to elevate itself to that level.
REVIEW CODE: A complimentary Sony Playstation 4 code was provided to Bonus Stage for this review. Please send all review code enquiries to firstname.lastname@example.org.
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