I have to say: I’m thoroughly impressed by Some Distant Memory. As an English major and a fan of well written prose, wading through text is my idea of a good time and the way this exploratory team of scientist, commander, and AI deliver it makes for an immersive experience that was a breath of fresh air. There are no enemies to fight or avoid, no puzzles to solve, and no slew of minigames to button mash your way through, but rather exploration at its simplest. Your task is to seek and catalogue objects in the house where the entire game is set in order to reconstruct the memories of the people who had lived there centuries before.
REVIEW CODE: A complimentary Nintendo Switch code was provided to Bonus Stage for this review. Please send all review code enquiries to firstname.lastname@example.org.
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Some Distant Memory Review
Gameplay - 8/10
Graphics - 8/10
Sound - 8/10
Replay Value - 8/10
When civilization fails, what remains are the stories people leave behind.
- Great, multi-faceted story telling.
- Methodical and satisfying gameplay.
- Solid world building.
- Well-paced to create a bond between the reader and characters.
- Minimalism of space and cast works in Some Distant Memory’s favour.
- Short run time (2-4 hours depending on how quickly you read).
- Laid back and text-heavy gameplay won’t appeal to everyone.
- Sometimes messages are jumbled due to the freedom of choosing the order of which rooms to go to, spoiling event resolutions before finding out the details.