A puzzle game that blends micromanaging with figuring out how to use your limited resources to complete your mission in as short a time as possible.
Never have numbers been so relaxing, as in this perfect puzzler.
How do you screw up one of the greatest tower defense games of all times? Easy! Overcharge and gimp the controls, it's a perfect formula!
This game should be called Dungeon Grinders, not Dungeon Rushers, because 99.8 percent of your time will be spent slowly gaining materials and exp in repetitive, linear dungeons--and that isn't the least bit fun.
There's nothing monstrous about this masterclass within the tower-defence genre.
Dead Ahead can get legitimately hard at points, maybe even a little frustrating. However, there is also enough here to keep you invested.
A lot of potential.
Awesome meets Boresome, is Dead-Heat Breakers hot or not?
This second installment in the soon-to-be-finished Banner Trilogy is a beautiful, agonizing entry into the rise of the Dredge, hamstrung only by it's own massive storyline.