Dawn of Fear, does its best to play the nostalgia card, but it does it so poorly, that it is more heartbreaking, than heartwarming.
A psychological puzzle/exploration into the world of a psychologist, some backtracking and rubber ducks.
The whole Without Escape experience is quite pedestrian and even the most ardent of point and click fans may struggle with the lack of interaction.
An immersive and gripping physiological adventure
A brilliantly atmospheric tale of a small, remote town caught in the grip of a deadly plague that would be enthralling if it was less hindered by bugs and poor optimisation.
Daymare: 1998 doesn’t reinvent the wheel, and honestly, the game doesn’t really excel in any other aspect other than invoking that feeling of what a true old-school survival horror game should feel like.
A fun, yet short horror puzzle platform.
In space, no-one can hear you scream; unless you're playing Alien: Isolation that is.
Dead by Daylight Nightmare Edition, may not be the ‘Game of the Year’ release which most of us are used to, but it packs enough of a punch to warrant its price.
A step up in innovation and difficulty, a step away from the core storyline, a step towards some sinister ideas and the last step I’ll take into Freddy’s world.