Take a tour around a procedurally generated haunted house on the hunt for paranormal activity. Hold your torch tight as things start to go bump in the night.
Tag: Procedural Generation
So what if we just had a game that went on forever and you could just keep enjoying it? That was the mission statement for Siralim 3, and it's spot on.
Enlightenment is the perfect example of what happens when you have some nice ideas but they end up being poorly executed.
A unique space simulation game with a pretty steep difficulty curve that will test your resilience.
An interesting concept that could use a much better execution.