A short, somewhat sweet shooter that delivers on graphics and ideology, but not so much on replay or excitement.
Tag: Rating 6/10
A rogue lite first person adventure game that's cheery and whimsical on the outside, but challenging through and through.
Conarium is just like Goddamn Gallows’ cover of Townes Van Zandt’s Waiting Around to Die. The source material which it is trying to replicate is still second to none, but unfortunately its adaptation is not up to the same standard.
Despite containing smooth controls and flying mechanics, too many technical errors make this nothing more than a gamble.
A Twin Stick Honeymoon that may be more like a lover's tiff.
A game that asks too much of you and doesn't offer enough reward for your commitment; making it difficult to find an awakening here.
A game that uprises against authority, but at the same time, also fights against you too.
A card-battler that's interesting in concept and design, yet its confusing mechanics of gameplay can leave you feeling decked.
The story of Sean and Daniel continues...
Multiple quality of life, control, and pacing issues prevent Crashlands from living up to the potential shown in the game's writing and combat.