In spite of some promising ideas and darkly humorous events, Community Inc. fails to deliver on time, owing to poor controls, bad NRG and murky graphics.
Graveyard Keeper will have you yelling "Bring Out Your Dead!," though whether you do it in jest or in frustration at the game's pacing remains to be seen.
Swag and Sorcery is both simulation and idle clicker without enough invested in either side to really make it a breakout title, but it’s still a visual winner.
I don't think God would let this game into heaven, at least not yet.
After the first five minutes of play, you realize that even backwards, puzzle based boss battles doesn’t make for much replay or excitement.
Experience playing a game of hide-and-seek with your brother as you both deal with a loss of a family member.
The fantastically creepy graveyard baby of Punch Club and Stardew Valley.
A decent game that suffers from the existence of progression walls.
Hello Neighbor is a another great example of a game which could have been a world beater, if only the developer behind it has spent the time and resources to iron out all of its rough edges.
Tonight, we roll in hell! And I mean that in the best way.