Capture Demons and, while they atone for their sins, save the world.
One of the great artifacts of gaming finally makes a modern day appearance, and a whole new generation can learn the joy and wonder of the Death Tower.
Wizard Fire picks up the Gate of Doom legacy on the Switch, bringing more isometric combat, more action masquerading as RPG, and more co-op joy with the added bonus of turning into a thundercloud.
This massive, gorgeous game will bring hours and hours of engagement to fans of rpgs and action/adventure alike, and only some technical performance issues prevent Lacrimosa of DANA from being a perfect 10.
An adventure on the high seas or a ship that's sinking?
Who are you? The Creator, Stan? Inquisitive Ant? Violent Lil Bull? Or... perhaps the better question is: why is this happening to you?
This game should be called Dungeon Grinders, not Dungeon Rushers, because 99.8 percent of your time will be spent slowly gaining materials and exp in repetitive, linear dungeons--and that isn't the least bit fun.
Just... one... more... death...
To embrace a world where being loving and compassion was the answer. It felt good.